Space Dave Game
In 1982 stated that ' Frogger has earned the ominous distinction of being 'the arcade game with the most ways to die.' Frogger 2600. The United States release kept the opening song intact and added '.'
Jan 25, 2018 Space Dave! The spiritual successor to Woah Dave! Is a fixed arcade shooter by the developers that brought you Bit Trip, Space dave has blasted it’s way onto the Nintendo Switch Space Dave is a fixed shooter but with a modern twist, like the classics you can only move left and right and shoot upward, but you can jump. Which comes in handy because your enemies can smash the ground Space Dave!
Overview
Switch eShop
- 25th Jan 2018 (US/Canada), $9.99
- 20th Feb 2018 (UK/EU/AU), £7.19
Screenshots (6)
Reviews
'I'm sorry Dave, I'm afraid I can't do that'
Some games take inspiration from those of yesteryear, weaving in classic elements or perhaps adorning a retro aesthetic to show its love for what came before. Then there are games that want to be part of a bygone era, and do such a convincing job you half expect to see them glowing, blinking and blooping..
About The Game
Defend your ground against the alien onslaught! Protect your terrain from their endless arsenal of weapons!
Space Dave!, the spiritual successor to the hit game Woah Dave!, is a modern take on the fixed shooters of yesteryear. Defend your ground against the alien onslaught! Protect your terrain from their endless arsenal of weapons!
Taking a page from classic arcade games, Space Dave! offers a seemingly infinite variety of weird and challenging alien types with varying attack patterns. If you manage to stay alive, you just might be able to build up your arsenal and collect enough power-ups to turn the tides against your would-be alien captors. That is, until the bosses show up…
And don't let its retro appearance fool you: Space Dave! is a modern game for the modern weirdo, with features such as..
- Local two-player coop!
- Leaderboards to prove once and for all who among your friends is the superior Dave!
- A multitude of power-ups! Put an end to the alien invasion in style!
- Much-needed answers to the many questions surrounding the mysterious Dave.
- Eight playable characters, a few of which you may recognize..
Space Dave! is “the spiritual successor to the hit game Woah Dave!” so don’t be surprised to see mention of the latter a few times in this review. Coin collecting is still the focus, but this time it’s in a fashion more akin to Space Invaders and other arcade shooters of that era. The idea is sound, but the game comes up short when it comes to depth. Worse, some design choices prevent it from reaching full potential.
Epicmafia learn. The default difficulty in Space Dave! is plenty challenging. This is to be expected from an arcade-like game, but it seems that Choice Provision has upped it sizably, as it feels closer to “Bonkers”. Calling it “Easy Peasy” is probably only applicable to the developers, who’ve been working on and playing the game for years. Woah Dave! had a sense of balance, whereas Space Dave! seems more akin to random chaos, where quickness is always mandatory. It’s a different feel, but a less satisfying one.
Space Dave! is made more frustrating than it should be for a couple of reasons that have left me shaking my head. Whether it’s a save system that only kicks in every four levels (hopefully), or having the bulk of content locked out, these curious decisions prove ineffective. Online leaderboards and achievements are plenty incentive to keep playing without these needless restrictions to the player.
Aesthetically this is still a very basic looking game. There’s more color, which I certainly appreciate, but the pixels are a little too clunky. The design makes the game look even more dated on Switch, and fails to stand out. I realize this is a deliberate choice, but it’s one that left me hoping for a bit more ambition and modern advancements. The space setting holds so much unrealized promise for creative ideas, even within the prevalent retro template.
Cooperative play is what propels Space Dave! up to slightly above average territory. It’s much more fun to beat the alien assault as a team, with each player taking a side of the screen and having the others back. It also makes defending the turf more manageable, as some aliens like to rapidly drop towards the surface to destroy parts of the ground beneath you. With both players powered up, the screen gets crowded. To its credit, there’s no slowdown.
In the end, I can’t see myself returning to Space Dave! like I did its predecessor, at least as a solo player. It’s twice the price, but with less satisfying gameplay. I’m sure it will find an audience, but its design hasn’t clicked with my inner arcade fan like I first hoped. Unless I’m playing with a friend, I’ll stick with Woah Dave! and wish Choice Provisions more success on the next entry.